VR Headset Selection Via Codas Based on Pythagorean Fuzzy Set
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Date
2024
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IGI Global
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Abstract
Thanks to the developing technology, innovative activities emerge in the education sector, as in every sector. Contrary to traditional teaching and learning methods, novel models have started to be used in the education sector with the opportunities offered by virtual reality (VR), augmented reality (AR) or mixed reality (MR) technologies used in many different sectors. In this study, a model developed for use in the education sector in Turkey, which is named MEB-VR, has been introduced and the solution of a problem encountered in this model has been discussed. MEB-VR has been developed especially for applied and laboratory courses. The problem of determining the best headsets to be used in the model, in which the VR-based education approach is adopted, has been tried to be solved in this study. For this purpose, the most suitable VR headset was determined using the combinative distance based assessment (CODAS) method based on circular pythagorean fuzzy sets (C-PFS). © 2025, IGI Global. All rights reserved.
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Creating Immersive Learning Experiences Through Virtual Reality (VR)
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Start Page
373
End Page
400