Design Process and Digital Storytelling on the Axis of Similarities and Differences

dc.authorwosidyıldırım coruk, ipek/ACG-1214-2022
dc.contributor.authorYıldırım Coruk, İpek
dc.contributor.otherİç Mimarlık Ve Çevre Tasarımı Bölümü
dc.date.accessioned2025-01-11T13:04:22Z
dc.date.available2025-01-11T13:04:22Z
dc.date.issued2023
dc.departmentFenerbahçe Universityen_US
dc.department-temp[Yildirim Coruk, Ipek] Fenerbahce Univ, Fac Engn & Architecture, Dept Interior Architecture & Environm Design, Istanbul, Turkiyeen_US
dc.description.abstractThe design process, which expresses the act of designing in line with a thought and the steps that make up the product resulting from this action, constitutes the essence of design education studio environments. The methods and thought approaches that can be followed in this process are always among the issues questioned. With the study, this issue is approached through digital stories. The fact that digital storytelling, which is a lot of research in terms of its contributions in education-related fields, hasn't yet taken place sufficiently in the field of design education constitutes the starting point of the study. So, the study created with qualitative research method aims to raise awareness of the space design education literature on digital storytelling. In order to gain this awareness, the similarities and differences of the digital storytelling and design process has analyzed. The study determined that the design process and digital storytelling intersect with aspects of making implicit information visible, occurring in line with a problem or starting point, and including similar process stages. However, differences exist between these two concepts. This result provides a theoretical framework for those who want to benefit from digital storytelling.en_US
dc.description.woscitationindexEmerging Sources Citation Index
dc.identifier.citation0
dc.identifier.doi10.20488/sanattasarim.1403947
dc.identifier.endpage674en_US
dc.identifier.issn2146-9059
dc.identifier.issue2en_US
dc.identifier.scopusqualityN/A
dc.identifier.startpage660en_US
dc.identifier.trdizinid1211347
dc.identifier.urihttps://doi.org/10.20488/sanattasarim.1403947
dc.identifier.urihttps://hdl.handle.net/20.500.14627/358
dc.identifier.volume13en_US
dc.identifier.wosWOS:001126133300001
dc.institutionauthorYildirim Coruk, Ipek
dc.language.isoenen_US
dc.publisherAnadolu Univen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectDesign Processen_US
dc.subjectDigital Storytellingen_US
dc.subjectIntersectionen_US
dc.titleDesign Process and Digital Storytelling on the Axis of Similarities and Differencesen_US
dc.typeArticleen_US
dspace.entity.typePublication
relation.isAuthorOfPublication307d693a-8bc8-4c43-990d-151afcda1439
relation.isAuthorOfPublication.latestForDiscovery307d693a-8bc8-4c43-990d-151afcda1439
relation.isOrgUnitOfPublication14167c32-2e52-4eb9-aeff-d33d2a0c9f12
relation.isOrgUnitOfPublication.latestForDiscovery14167c32-2e52-4eb9-aeff-d33d2a0c9f12

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